Showing posts with label Microsoft. Show all posts
Showing posts with label Microsoft. Show all posts

Sunday, March 10, 2013

Microsoft's Kinect powers 'magical' smart home in Spain:

Agence France-Presse, March 09, 2013

With a flick of the wrist, residents of a futuristic home developed in Spain can browse Internet pages displayed on the living room walls, switch off a giant projected alarm clock in the bedroom or transform the entire interior into a busy streetscape or tranquil beach.

It may seem light years ahead of current "smart home" technology, but this prototype apartment in Fuenterrabia, a city in Spain's northern Basque country, is far from the realms of fantasy.

The technology used to create the interactive interior is the same as that already being used in video games.

The team behind the prototype have linked projectors which beam interactive applications on to walls to Kinect motion sensors, developed by Microsoft for its X-box 360 console, thus allowing residents to control their environment simply by waving their hands.

It seems to work like magic.
In the morning, a wave at the wall will switch off the alarm and display your diary at the same time.

If you fancy a change of scenery, just one small gesture will splash video on every wall, turning half of the apartment into a busy urban street or picturesque seascape, complete with sound effects.
"The project is a working prototype of a smart home," said its creator, Ion Cuervas-Mons, at a visual presentation of the project to AFP in Madrid.

"What we have done is to add a digital layer to a physical space to be able to interact with digital information through gestures, people's different movements," he said.

Cuervas-Mons launched the Openarch project in November 2011 and built the prototype in his own apartment.

He now leads the Think Big Factory, a core team of five architects and engineers, who collaborate with others to develop various products.

"There is a general interface, which is in the living room and which interacts with your hands," he explained.

"You go two metres away from the wall and move a type of cursor and you can switch lights on and off, turn music on and off, launch Internet sites, which then come up in a projection on another wall."
But the project is only 40 percent complete, he said.

"When we have finished the prototype, we will start to transform the applications into products. That is our goal for next year," he said.

The development team want to make the system unobtrusive so that a user can manipulate the gadgets in the most natural way possible.

Instead of trying to sell the entire interactive home system, the team aims to develop specific products from it.

But each product would be able to communicate, allowing a buyer to create a system for the entire house should they wish.

And homes are not the only destination for the technology, Cuervas-Mons said.

"For example, we have been working with a large retail business and the first sector where we might see this technology could be supermarkets," he said.
"This technology lets you convert non-commercial spaces into commercial spaces. You will be able to buy anywhere. You will be able to shop from your home, from the metro, from your car," he said. "I think this will totally change the way we shop."

http://gadgets.ndtv.com/games/news/microsofts-kinect-powers-magical-smart-home-in-spain-340331

Wednesday, December 19, 2012

Microsoft Woos Apple Developers:



New tricks: Joe Belfiore, manager of the Windows Phone Program at Microsoft, at the launch of Windows Phone 8 in October.
On a rainy day last week, the scene at Microsoft’s Mountain View, California, campus looked rather incongruous: several dozen developers sat in an auditorium, many of them taking notes on Apple laptops, while another programmer, also using a Mac, stood behind a podium flanked with Microsoft’s blocky logo.
This wasn’t a secret meeting of Microsoft rebels, however; it was actually Microsoft’s attempt to lure developers who have been building apps for Apple’s incredibly popular iOS platform, which runs on the iPad and iPhone, over to its Windows 8 and Windows Phone platforms.


In years past, Microsoft had the majority of developer attention on its Windows software—programmers would write software for Windows first. Apple’s Macs were often an afterthought. But with the rise of the iPhone and iPad and mobile computing in general, not to mention Google’s Android OS, things have changed. Now, with many developers building apps for Apple’s gadgets and smartphones and tablets running Android software, the Redmond, Washington-based software giant finds itself in the unfamiliar position of needing to get developers’ attention.
That was clearly the goal back in Mountain View. Behind the podium hung several screens showing the bright, tile-filled home-screen that is a hallmark of Microsoft’s new Windows 8 and Windows Phone 8 software—squares and rectangles that update automatically to show you the latest updates and alerts from various apps. Onstage, a developer answered questions such as whether you can put a button on a tile that users can press (answer: no) and what the best color is to use for your app’s tile (answer: strong, bright colors; unlike iOS, no gradients are allowed).
The session was one of many held over two days at Microsoft’s campus to give iOS developers of all types a better grasp of how to make apps for its Windows Store, which offers apps for the latest Windows tablets and PCs (Windows Phone 8 was discussed too, but the focus was mostly on building apps for computers and tablets).
Such efforts make sense, says Carl Howe, vice president of data science research at Yankee Group. Many iOS developers already have successful apps in Apple’s App Store, so for many of them, it may just be a matter of bringing these apps over to Microsoft’s storefront.
And for iOS developers that attended the event, Microsoft’s overtures seemed to be working, partly because of Microsoft’s traditional focus on supporting developers. Tim Burks, founder of iOS app development and consulting company Radtastical and an organizer of the Silicon Valley iOS Developers’ Meetup group, says writing apps for another platform can be hard because you need to change your mind-set. Microsoft’s instructional overtures make considering its platform “a high priority,” he says. Burks is drawn to Microsoft’s developer tools, which he sees as stable, predictable, and well-documented—all things he believes will make it possible to build great apps.
“If you’re a professional dancer, would you want to dance on a stage with broken boards and holes on the floor?” he asks. “No, you want to dance on a stage that’s clean and organized. That’s what these guys—especially Apple, and it looks like Microsoft—are like.”
Those in attendance were also drawn to the looks of Microsoft’s latest releases. While Apple has a long-term commitment to skeuomorphic design—making on-screen buttons and bookshelves look nearly real enough to touch—developers at the event expressed admiration for the crisp, uncluttered look of Windows 8 and Windows Phone 8.
Burks praised the “visual cleanness” of the software. Likewise, Sol Tran, a novice programmer working for a startup that has built a location-discovery app for the iPhone, says Microsoft’s embrace of a simpler look helps users focus on the content.
There are concerns, however. While Apple’s iOS is the operating software for the Cupertino, California, company’s tablets and smartphones, its computers get their own OS. But Microsoft is keeping its laptop and desktop computers and tablets on the same operating system (Windows RT, a version of Windows 8 built for ARM chips, runs on tablets like Microsoft’s Surface), while smartphones get their own software. This can make things a bit confusing, says Todd Barker, whose company, Cannae Global Systems, is building several entertainment apps for iOS and hopes to roll them out on multiple platforms.
Howe says having several different Windows platforms to program for is “a bit of a nightmare” for software makers, who have to decide what they’re designing for and if they think the revenue it will produce will make it worth their while.
Yet several iOS developers, including Santhosh Krishna, an Oracle developer who builds children’s learning apps for iOS in his spare time, say they are interested in developing for Windows-running tablets and smartphones precisely because the market isn’t as crowded as Apple’s App Store.
Microsoft’s Windows Phone Store has over 120,000 apps, and the company hassaid it expects to have 100,000-plus apps in the Windows Store by January. Apple’s App Store, by comparison, offers over 700,000 apps for the iPhone and iPad.
“It’s a lot easier to get lost in iOS world because there are a million apps out there,” Krishna says.

Wednesday, November 7, 2012

Microsoft Signs Licensing Agreements...




Microsoft Signs Licensing Agreements for exFAT With Sharp, Sigma, NextoDi, Black Magic and Atomos Global
Nov. 07, 2012
Agreements cover Android tablets, digital cameras and high-end camcorders.

REDMOND, Wash. — Nov. 7, 2012 — Microsoft Corp. announced today that it signed patent licensing agreements for the use of the latest Extended File Allocation Table (exFAT) with five companies, spanning industries including high-end camcorders, digital cameras and Android tablets.
The agreements cover Sharp Android tablets, Sigma and NextoDi high-end cameras and accessories, and Black Magic and Atomos Global broadcast-quality video-recording devices.
exFAT is a modern file system that facilitates large files for audiovisual media and enables seamless data portability for an easy interchange of files between electronic devices. exFAT vastly improves on its predecessor, the FAT file system, and expands the size of files that flash memory devices can handle by more than five times. It also greatly increases the speed with which those files can be accessed.
“Today’s agreements demonstrate the continued success of our licensing program and highlight the adoption of exFAT across multiple industries and many product offerings,” said David Kaefer, general manager of Intellectual Property (IP) Licensing at Microsoft. “The unique capabilities of exFAT allow licensees to tailor their products to evolving markets while also meeting the changing needs of their customers.”
Microsoft’s Commitment to Intellectual Property Collaboration
Microsoft offers flexible IP licensing programs that give companies access to many of the foundational technologies in its own products, allowing those companies to build devices, applications and services that work seamlessly with one another.
Since Microsoft launched its IP licensing program in December 2003, the company has entered into more than 1,100 licensing agreements and continues to develop programs that make it possible for customers, partners and competitors to access its IP portfolio. The program was developed to open access to Microsoft’s significant R&D investments and its growing, broad patent and IP portfolio.
Microsoft has entered into similar exFAT patent licensing agreements with several leading consumer electronics manufacturers, including Panasonic Corp., Sony Corp. and Canon Inc., through its IP licensing program.
More information on Microsoft’s IP licensing program is available athttp://www.microsoft.com/iplicensing, and information specifically related to Microsoft’s exFAT licensing program is available here.
Founded in 1975, Microsoft (Nasdaq “MSFT”) is the worldwide leader in software, services and solutions that help people and businesses realize their full potential.
Note to editors: For more information, news and perspectives from Microsoft, please visit the Microsoft News Center at http://www.microsoft.com/news. Web links, telephone numbers and titles were correct at time of publication, but may have changed. For additional assistance, journalists and analysts may contact Microsoft’s Rapid Response Team or other appropriate contacts listed at http://www.microsoft.com/news/contactpr.mspx.

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